The Dark Mod, is a total conversion mod for Doom 3 and now standalone freeware stealth game, by Broken Glass Studios. The Mod is actually two separate projects. The main branch of the project consists of the standalone total conversion, while the second branch of the project is the editing application, "Dark Radiant", a completely rewritten version of the open source GTK Radiant editor. Primarily a toolkit for building Thief-like missions, the mod features equipment reminiscent of the Thief series, and modifications and additions to Doom 3's SDK and scripting to improve the physics, modeling, and make enemy AI work similar to Thief AI.
Release history Edit
Two alpha demonstrations, Thief's Den and The Tears of Saint Lucia, were released to demonstrate how the Mod was meeting its goals. The first proper beta version, 1.0, was released in October 17th, 2009. Update v1.01 was released on March 12th 2010, and v1.02 was released on May 25th 2010.
27th Nov 2011: Version 1.07 was the latest release at that date.
9 Oct 2013: The Dark Mod 2.0 is now completely standalone, which means you no longer need to own Doom3 to play it! We have spent a tremendous amount of time and energy replacing all the sounds, textures, particle effects, and models that we had been using. Hopefully this will open up a whole new audience of people who didn't want to have to purchase a different game in order to try The Dark Mod.
26 December 2013: The Dark Mod is named "Mod of the Year" by PC Gamer magazine. And we quote: "It's a tremendous achievement - a detailed tribute to the Thief series."
29 January 2014: Version 2.01 released.
7 July 2014: Version 2.02 released.
13 July 2016: The release of version 2.04.
15 February 2017: The Dark Mod reaches version 2.05 and arrives to Steam as a freeware offering, after a highly successful Steam Greenlight campaign that broke records and exceeded expectations.
27 May 2018: The Dark Mod releases version 2.06, which now has a 64-bit build, Multi-Core support, EFX Audio, Uncapped FPS, Scrolling Mission Install and Download Lists, FFMPEG video, and Experimental "Soft Shadows". It has been optimized for modern OpenGL and should offer a substantial performance increase for modern players.
TDM missions Edit
The community has produced a total of 125 missions to date (as of January 2019), in varied settings, environments and with varied narratives, objectives and gameplay approaches.
Over time, many updates to the interface have been made including in-game mission downloading, massive AI improvements, new animations, vocal sets and more.
Level editor Edit
The map editor, Dark Radiant, has also had a ton of improvements, but the most noticeable ones are the ability to create readable texts and pages directly in the editor via a GUI, and also the GUIs for the conversation editor and the stim/response editor.
Some video tutorials for the editor can be viewed in this category.