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I removed the following:

  • It is also possible that the Horn had some effect on the behavior of the Undead in some way as well.
No evidence supports this, and it would've been an interesting game-play mechanism on Expert, after obtaining the Horn, if the zombies showed increased restlessness and awareness, but alas, 'tis not so.


  • The horn can also be seen on display in the Mechanist's Angelwatch building on the top level, the ballroom (near the harp and the patrolling mini 'builder's child'). It's distinct drones can be heard while passing through this area.
This got my attention and seemed odd, especially since that horn is not loot, and I never noticed the Horn's sweet tones in Angelwatch. Cavador could've really used the Horn in Karath-Din. Anyway, I went looking. There is a horn, in the ballroom, along with the harp and flute, with the worker bot standing idle behind them. It's the same horn model, same skin, based off of it, but it's not the Horn of Quintus. The Horn of Quintus is found in the Object Hierarchy under Physical/Treasure/QuestItems/Thief1Questy/HornOfQuintus (-2054), while the horn in the ballroom is found under Physical/Household/Musical/Horn (-3276). The ambient tones in the ballroom are singing1.wav and singing2.wav (also heard in Trail of Blood), and the source of the ambients are both several meters away.


Darn that imagination! :D Thanks for the challenge!

Ehcmier 00:36, 5 March 2009 (UTC)Ehcmier

Greetings I was wondering if it is possible to get the sound file for Horn of Quintus? Any help would be appreciated! Terrorblades 08:44, March 23, 2010 (UTC)

The files is in the T1/TG archive snd.crf which is just a zip file, so yo can rename it as snd.zip and extract the folders. The file is HORNOFQ.WAV and is in the SFX folder. --Sxerks 16:11, March 23, 2010 (UTC)
Oh yes! Thank you most kindly! that's realy nice of you! Thank's! :D Terrorblades 21:56, March 29, 2010 (UTC)
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