Scripts in T3Editor are subdivided in two categories:
- Internal scripts;
- External scripts.
The internal scripts are stored into the editor itself, under the section "View -> Triggerscript" and has the purpose to develop the internal behaviour of the game, for example an NPC doing some action when entering in a determined area, or a change of the fog value depending on what place we are.
The external scripts are stored in the folder "misc_perl", under the T3Editor main folder, and they has the main purpose to create/edit the sounds of the game. See the T3Ed/Editing/Scripts/Perl section for resumings.