Scripts in T3Editor are subdivided in two categories:

  • Internal scripts;
  • External scripts.

The internal scripts are stored into the editor itself, under the section "View -> Triggerscript" and has the purpose to develop the internal behaviour of the game, for example an NPC doing some action when entering in a determined area, or a change of the fog value depending on what place we are.

The external scripts are stored in the folder "misc_perl", under the T3Editor main folder, and they has the main purpose to create/edit the sounds of the game. See the T3Ed/Editing/Scripts/Perl section for resumings.


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