Stone human statues are one of several forms of stone statues that were given life by the Hag using . Their intelligence is limited, patrolling set areas under simple instructions to attack anything they see, or to investigate any loud Sounds. The statues are very strong and are able to break a great speed if alerted, making them quite a formidable opponent to deal with.
Appearance[]
They appear as bearded male human shaped statues, wearing robes like those found on aristocratic people around The City. Though they are able to speak their speech is fragmentary and simple, repeating simple statements repeatedly concerning whatever they happened to be doing at the time.
Strategy[]
Prior to obtaining the Glyph of Unbinding, a stone statue can better be avoided if possible, as most weapons are ineffective at damaging them, and those that are able to harm them may require many hits, as the statues have a large amount of hit points.
- Fire Arrows – two direct hits are required
- Explosive Mines – one is sufficient if detonated directly under the statue
- Moss Arrows - can drastically reduce a statue's speed, but are not entirely reliable
After obtaining the Glyph of Unbinding - A stone statue can be taken out with a single stealthy hit with the Blackjack to the back of the head, causing the statue to stumble and roar in agony before finally falling apart. Indeed the blackjack is the only truly effective weapon against them, with careful maneuvering an alerted statue can be destroyed with 4-8 strikes.
Appearances[]
Thief: Deadly Shadows[]
- Of Brethren... And Betrayers
- Gamall's Lair
- All quarters of the city after Still Life with Blackjack
Behind the Scenes[]
Statues attack with invisible "swords", sometimes seen as a rectangular shadow when dropped. These, like all melee blades in TDS, will destroy any breakable object that strikes them.