Rich Carlson is a designer and level editor for Thief II: The Metal Age.[1] Apparently he had some connection to Quack or the Quack community[2][3]
According to the website Digital Eel he was a musician in Minnesota before becoming involved with the game industry and was always an avid gamer. Later, he created 35+ Heretic, Doom and Quake levels for free internet distribution, a hobby that eventually led to designing 3D level architecture for Ion Storm, Looking Glass Studios and other doomed game companies.[4]
Level Design[]
Thief II: The Metal Age[]
- Running Interference - together with Tim Stellmach, Rick Ernst and Terri Brosius
- Framed - together with Rob Caminos
- Eavesdropping - together with Emil Pagliarulo, Sara Verilli and Mike Chrzanowski
- Casing the Joint - together with Rafael Brown, Tim Stellmach and Mike Ryan
- Masks - together with Rafael Brown and Mike Ryan