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I could tell you where it is, but that would spoil all the fun...

This page contains spoilers! Read on your own peril.

Of Brethen... And Betrayers is the eighth mission in Thief: Deadly Shadows. Garrett sneaks into the Keeper Compound to find information that implicates First Keeper Orland, find clues about Keeper Artemus' whereabouts and investigate the cause of Intepreter Caduca's death.

Overview[]

Sabotaging the gigantic mechanism stops the clock, but also causes the entire clocktower to collapse. Meanwhile Interpreter Caduca is found murdered. Orland points his finger at Garrett and fixes up a trial at the Keeper Compound. After Garrett is found guilty and is taken away, Orland arranges his escape as an excuse to send the Keeper Enforcers, an elite unit of telepathically connected assassins, after him. While on the run, Garrett is contacted by a group of friendly Keepers. They mention that 'the rubble (of the clocktower) forms an arrow, and it points directly at the Keeper Library'. Until Garrett is found, no one is allowed to enter nor leave the Compound. Orland has used a 'Binding Glyph' to seal every glyph door in the whole city until the Enforcers bring him Garrett's corpse. To replace Caduca, he plans to promote Gamall to the position of Interpreter. Garrett believes that Orland is the 'Brethren and Betrayer', so he returns to the Compound to seek evidence of Orland's guilt. In Orland's office in the Keeper Library, there is a secret tunnel connecting it and the Compound.

Briefing[]

"Orland's tunnel was right where I was told it would be. I haven't been in the Keeper Compount since my trial. It's a sprawling complex, right in the heart of the city, hidden by Glyphs. Orland has the Compound on alert, so they'll be armed and ready for intruders... ME that is. So much for working together.

I know I didn't kill Caduca, but someone did, and my money's on Orland. He fixed the trial and sent the assassins after me, and the fallen clocktower points right to his office... "Brethren and Betrayer" suddenly makes sense. But suspicions aren't enough, so tonight I'll do some snooping. And if a little Keeper wealth end up in my pockets... all the better.

Orland's place is on the top floor no surprise, he's always liked looking down on people. Artemus has a room near the dormitories; I should search there, too. And I'd better check the scene of Caduca's murder. One last thing - the Keeper Council meets tonight. If I can stay awake, I might learn something."

Objectives[]

Difficulty-based objectives
Easy Normal Hard Expert
Steal at least 30% of loot Steal at least 40% of loot Steal at least 60% of loot Steal at least 90% of loot
Steal at least 1 Special Loot Item Steal at least 2 Special Loot Items Steal at least 3 Special Loot Items
  • Search Orland's quarters on the top floor for information that might implicate him;
  • Search Artemus's quarters in the dormitory for a clue to his whereabouts;
  • Lastly, visit Caduca's murder site in the Lower Libraries to investigate the cause of her death;
  • When all your objectives are complete, leave the Keeper Compound through the Old Quarter Passage in the Lower Libraries.

Note:

  • Caduca was murdered in her chambers in the Lower Libraries. Until Orland's binding seal is destroyed, the Lower Libraries will not be accessible.

Walkthrough[]

Loot List[]

KEEPER COMPOUND:[]

North Tower
Golden Bell: 150g, on SW wall, top floor.
Fine Portrait: 150g, on SW wall, top floor.

Council Room
Silver Bowl: 175g, at foot of big statue, second floor.
Gold Coin Pile: 75g, in jewellery box in east alcove, top floor.
Handful of Gems: 200g, in jewellery box in east alcove, top floor.

Dining Hall
Imbris Analects: 100g, on table.
Ruby Goblet: 100g, (x2) on tables.
Copper Candlestick: 25g, on table.
Fine Portrait: 150g, on wall above fireplace.

Eastern Hall
Silver Coins: 50g, on table near south doorway.
Golden Bell: 150g, on wall near south doorway.

Dormitory
Silver Candlestick: 50g, on table in SE corner.
Gold Coins: 75g, (x2) in chest against west wall.
Handful of Gems: 200g, in chest against west wall.
Jade: 100g, (x3) in Artemus' chest.

Hall of Scribes
Silver Candlestick: 50g, (x2) on barrel in SE corner and on bookshelf at west end.
Imbris Analects: 100g, on stone lectern.

Elder's Library
Golden Scales: 450g, in niche above glyph door.
Imbris Analects: 100g, on table with note.

Orland's Room
Silver Candlestick: 50g, on table.
Silver Goblet: 50g, in chest beside table.
Diamond: 150g, (x2) in chest beside table.

LOWER LIBRARIES:[]

Caduca's Chambers
Silver Candlestick: 50g, (x3) at large table and bedside table.
Gold Goblet: 75g, on large table.
Jade Ring: 50g, on bookshelf north of bed.

West End
Gold Goblet: 75g, on octagonal table, lecture hall.
Jade Goblet: 75g, (x2) on shelf above bed, south bedroom.
Purse of Coins: 50g, on shelves beside chest, south bedroom.
Golden Dagger: 50g, in chest, south bedroom.
Gold Coin Pile: 75g, in chest, south bedroom.
Diamond Tiara: 200g, in chest, south bedroom.

East End
Gold Coin Pile: 75g, in chest against west wall.
Silver Statuette: 50g, on bookshelf in SE corner.
Rare Book: 100g, on central bookshelf at far end.
Gold Plate: 100g, on SW table.
Gold Candlestick: 75g, on SW table.

Hall of Statues
Copper Bowl: 100g, on table in northern hallway.
Handful of Gems: 200g, in chest in SW corner.
Gold Coin Pile: 75g, in chest in SW corner.

48 items total, 4825 loot (but potentially 4925, see Trivia section).

Debriefing[]

"I found more than I bargained for: A hideous old woman who makes statues walk... who is out for my blood and knows me by name. Orland doesn't seem to have a clue, so I don't think he's my man after all. Artemus didn't leave me much to go on either. I managed to escape the ambush, but the Keepers still think I'm the enemy. In fact I only know one person who might be able to help me: A Hammerite named Inspector Drept."

Secrets[]

The outcome of the Keeper Council meeting, which takes place at the beginning of the mission, can be altered by removing one or both of the council members situated on the north side of the council. If only one council member is removed (e.g., by blackjacking them), the outcome of the first vote—to have a guard placed near Caduca's chambers—will be 'no'. If both council members are removed, the answer to the second vote—to move the valuable books to the Hall of Scribes—will also be 'no'. Otherwise, both outcomes will be 'yes'.

Easter Eggs[]

Trivia[]

  • The copy of Imbris Analects in the Elder Library will vanish if the Keeper Council agrees to move books to the Hall of Scribes, but if it is stolen beforehand a duplicate will still appear in the Hall of Scribes. Making a total of 102% loot for this mission.