Garrett picking a lock in the Deadly Shadows intro sequence
Lock picks are an essential tool in the arsenal of any thief. It allows a thief to open locked doors and chests. While they can create noise, it is shorter than finding a way around or hunting for a key, and is much quieter than bashing down a door with a sword.
Usage[]
First two Games[]
These picks come in a set: one silver, triangle tooth, and one bronze, square tooth. Move close to the door (closer then when standing in range of being able to open the door), select one pick from the inventory and use it on the door. If a fiddling sound is heard the door is being unlocked but if a clicking sound is heard it means that this pick does not work on this specific door. If so try selecting the other pick and using it on the door to see if that one works. If both lock picks don't work it means that that door cannot be picked and it's time to go look for a key or other way in. It is often necessary to use both picks in an alternating way on the same door.
Thief: Deadly Shadows[]
Lockpicking in Deadly Shadows plays a more involved role. Unlike before, where the type of lock as well as how fast the picks could be switched determined how fast the lock could be broken, the player now has to "control" Garrett to open it.
Lockpicking ability logo in TDS.
The objective is to find the "sweet spot" in the lock, and pick each tumbler, one-by-one. The player moves the pick with the mouse to probe the tumbler needed to solve the puzzle. When the sweet spot is hit, it will rapidly start to click, and Garrett will move his arm up.
History[]
Garrett took the money he received from selling the Horn of Quintus and spent 4,000 gold to purchase his first pricey pair of lockpicks from Farkus.[1] Written instructions are included with the purchase.[2]
Garrett maintained the same style of picks through Thief II: The Metal Age, but in Thief: Deadly Shadows, Garrett had acquired a fancier set of lockpicks to pick all the new and more complex cylinder locks installed Citywide. The one on top is held in Garrett's left hand, and the one on the bottom is held in his right, and they are worked in tandem.
If arrested in Deadly Shadows, the picks are confiscated in Pavelock Prisons Confiscation Depository, but are easily retrieved by Garrett.
Trivia[]
- In Deadly Shadows, Garrett can buy a set of Practice Locks to hone his lockpicking skills.
See Also[]
References[]
- ↑ "Thief: The Dark Project" object descriptions use_lockpick:"These tools will let you unlock most locks, with a little work. Cost: 4000 for the pair."
- ↑ Lockpick Instruction Manual
| Gameplay | ||
|---|---|---|
| Abilities | Keeper Door Glyph · Pagan Blessing · Hammer Blessing · Glyph of Unbinding | |
| Tools | Light Gem · Compass · Lock Picks · Bow Zoom · Mechanical Eye · Scouting Orb · Climbing Gloves · Flare | |
| Weapons | Melee | Blackjack · Dagger · Sword · Constantine's Sword · (Warhammer) · (Mechanist Mace) |
| Ranged | Bow · Broadhead Arrow · Fire Arrow · Gas Arrow · (Mechanist Crossbow) | |
| Thievery | Water Arrow · Moss Arrow · Noisemaker Arrow · Rope Arrow · Vine Arrow · Oil Flask | |
| Explosive | Flash Bomb · Gas Bomb · Explosive Mine · Flash Mine · Gas Mine · Explosive Charge · Frogbeast Egg | |
| Other | Holy Water Flask · (Wand) | |
| Potions | Portable | Healing Potion · Speed Potion · Breath Potion · Slow-Fall Potion · Invisibility Potion · Holy Water Vial · Plum |
| Stationary | Healing Font · Holy Water Font | |

