A permanent part of the Heads Up Display at the bottom-center of the screen, the 'Light Gem' or 'Visibility Gem' indicates to the player how visible Garrett is, by brightening or darkening according to the light level of Garrett's position, and tells the player how well guards or other NPCs in the vicinity may be able to see Garrett, if they are facing him or looking in his direction.
Appearance[]
In Thief: Deadly Shadows, the Light Gem is integrated with the Compass, while in the other games, Thief: The Dark Project and Thief II: The Metal Age, the compass is a separate inventory item. Also in the third installment, the darkest shade is represented by a deep blue, while in the other games, the darkest shade is nearly black with a tinge of green, and there is a tiny secondary indicator on the right end of the gem, which changes from black for safety, to yellow for caution, to red for danger.
Thief: Deadly Shadows[]
See also[]
- Undetected Approach, using the Light Gem and Sound effects to remain unseen.
Abilities | |
---|---|
Passively Obtained | Lock Picks · Light Gem · Compass · Mechanical Eye · Bow Zoom |
Collected | Climbing Gloves · Keeper Door Glyph · Pagan Blessing · Hammer Blessing · Glyph of Unbinding |