A fan mission for Thief: Deadly Shadows.
Information[]
Veil of Deceit is a Thief: Deadly Shadows fan mission made by Savar.
Additional Info[]
File Info[]
- VeilDeceit_1.0.zip
Synopsis[]
Dunver gave me the list of moneybags from North Quarter yesterday as promised and informed me that some mysterious murders are happening in the Old Quarter. All suspicions are on Lord Cooper, but he has some mighty protectors who won't allow to search his apartments. Dunver gave me the address of the suspect and asked to find the evidence of his crimes by all means.
It turns out that both Dunver's and Krellek's appeals point me to the same person - the hag's agent.
Summary[]
"Veil of Deceit" is the fifth part of "The Keeper" series of fan missions for Thief: Deadly Shadows.
links to reviews, or blog reviews
File Locations[]
Discussions[]
Screenshots[]
Walkthrough[]
Walkthrough Walkthrough
Lootlist[]
Lootlist
Readme File[]
=================================================================================== January 2012 =================================================================================== Game : Thief 3 - Deadly Shadows Mission Title : Veil of Deceit Mission File Name(s) : VeilDeceit Author : Savar Contact Info : EMAIL REDACTED Homepage : http://darkfate.ru Version : 1.0 Date of Release : January 2012 =================================================================================== Description: This mission is based on the original TDS with my textures and my own storyline. Also I used Dark Arrow's map with my renovations. Unfortunately becouse of the limited editor, I couldn't use the whole size of the map. I hope you'll like this mission. =================================================================================== *Playing Information* Difficulty Settings : YES Equipment Store : YES Map : NO Auto Map : NO New Graphics : YES New Sounds : YES New Objects : YES Multi language support : YES, English, Russian, German, Italian Difficulty Level Info : Easy, Normal, Hard, Expert Known Bugs : - No French language as Russian is instead of it. - After saving the game some sounds may disappear. Two subsequent saves will return them back. - If the game crashes on loading, add the content of "user_patch.ini" to your "user.ini file": [PCVertexPools] DynamicVertexPool0=22020096 StaticVertexPool=18350080 StaticShadowVertexPool=11010048 DynamicVertexPool=22020096 =================================================================================== Video Briefing Length : N/A Video Briefing Size : N/A =================================================================================== *Construction* Base : Original TDS maps: "Old Quarter", "Fort Ironwood", "Shalebridge Cradle"; "BlackRavenInn". Build Time : 1 year =================================================================================== Thanks : - Grear thanks to Tiens for her help with the editor. And for her new Matlibs and models for my mission too. - DJ Riff, SHB, Soldi for translation into English. - Krenim for translation into Italian. - Beleg for translation into German. - Models: Massimiliano Goi, Flux, Tiens, Ziemanskye, Chuzhoi, ShadowSneaker, Beleg, str8g8. - Maps: I used Dark Arrow's abandoned map. It was reconstructed. In the mission it's named "Hotel". - Musics: M.Isham, Blink 182, B.Berman, B.Tyler, A.Silvestri, TDM, Cardia - Textures: games Painkiller, The Dark Mod, Return to Castle Wolfenstein, Necrovison. - Textures&Matlib: authors Flux, Renzatic, Judith, str8g8, Shadow Sneaker, Chuzhoi, Tiens, Cardia. - Textures: sites http://www.cgtextures.com; http://www.the-witcher.de; http://davegh.com/vg/walls.htm; http://www.shadowdarkkeep.com/files/bemthiefytexturepack2.zip. - Testers: Clearing, Chuzhoi, Thief Holy Thief, Lolkab. - Thanks to Paul Bettany, the artist, whose pictures I used on paintings in the mission. - Clearing - hor constant P.R. for my missions! - And thanks to everyone whose works were used while working on my mission, but who I accidentally didn't mention. =================================================================================== *Loading Information* GarrettLoader Ready. DO NOT UNZIP THIS FILE!! =================================================================================== *Copyright Information* This level was created by Savar January 2012 Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit this mission or modify it in any way. This level was not made and is not supported by Looking Glass Studios, Ion Storm or Eidos Interactive. ===================================================================================
OR put the readme on a subpage: Readme File