Strife II - The Saga Continues is a Thief II: The Metal Age fan mission made by Ricebug.
Additional Info[]
File Info[]
- Strife2_Italy.zip
Summary[]
Interesting info about mission. (Not readme file.)
- Mission 1: The Sewers
- Mission 2: Town
- Mission 3: The Docks
- Mission 4: Town
- Mission 5: The Prison
links to reviews, or blog reviews
File Locations[]
Screen Shots[]
Walkthrough[]
FM:T2_Strife_II_-_The_Saga_Continues_-_Ricebug/walkthrough
Loot List[]
FM:T2_Strife_II_-_The_Saga_Continues_-_Ricebug/lootlist
Readme File[]
Strife - Part 2 “Trust No One” Author : Terry DeLaney Contact Info : ricebug@cableone.net Homepage : http://www.ricebug.net Release Date: December 2008 The Strife saga continues. In the first mission, you uncovered an evil plot by the local town governor, a greedy taffer named “Meech.” Now, you’ve escaped into the sewers, where you find more evil… This is a mini-campaign, which includes The Sewers, The Docks, and The Prison. The mission goals of the original Strife game were changed to adapt them to Garrett’s world. Playing Information Game : Thief 2 Mission Title : Strife - Part 2 Version : 1.0 File Name : miss22.mis, miss24.mis, miss26.mis Difficulty Settings : Yes (AI, loot, powerups) Equipment Store : No Map : Yes Auto Map : No New Graphics : Yes New Sounds : Yes Multi-Language Support : No Briefing : Yes Size : 27 megs Difficulty Level Info: Easy, Normal, Hard (Primarily concerning the number of AI and loot.) Quality Control Bikerdude, Undead Gamer, Dussander, Lightningline, Hotlyx, Gloria Creep Custom Objects Greenhorn (Crossbow), Vigil (Cobwebs), Jason Otto (Chains) Custom Textures Nameless Voice, Lemog, Castle Wolfenstein, Medal of Honor Custom Skyboxes 3Delyvisions (http://www.3delyvisions.com) Additional Thanks Sterlino, for helping figure out the sewer pistons DedX “Ratman” model from Rob Hicks The gang at Through The Looking Glass forum. Strife Editor Deep97 Copyright © December 2008 by Terry DeLaney Permission is granted to freely play and distribute this level. Emails were sent to the original makers of Strife, asking for use of their textures and maps. Neither Velocity Development nor Rogue Entertainment responded after several attempts. This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.