This property specifies whether an AI is hostile to the player.

  • Never specifies that the AI is never non-hostile to the player.
  • AIs with Until Threatened never attack until they see the player with a raised weapon.
  • AIs non-hostile Until Damaged only attack after being damaged.
  • AIs Always non-hostile never attack.
  • The three To Player settings specify that the AI is only non-hostile to the player, not other AIs.

Property Name: AI_NonHst

DromEd Properties AI Combat Non hostile

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