Properties
- Game->Dark->BloodType: BloodSplash
- Game->Bash Factor: 0.10
- Game->Bash Params: 8500; 0
- Physics->Model->Attributes: 100; 150; 0; 1; 0; 0, 0, 0; None; None
- Physics->Model->Type: Sphere; 1; FALSE
- P->Position: 0, 0, 0; 0; 0; 0; -1; -1
- Renderer->Has Refs: TRUE
- Schema->Class Tags: CreatureType Player
- S->Scripts: Sanctifier;;;; FALSE
- Shape->Model Name: playbox
- Act React->Receptrons: RestoreStim (-2543)
- Object: Garrett (-2099)
- Stimulus: RestoreStim (-2543)
- Min Intensity: 0
- Max Intensity: No Max
- Effect: Damage Object
- Target Object: Me
- Agent Object: Source
- Edit Effect: 0; TRUE; -1.00; 0
- Act React->Receptrons: HolyStim (-2570)
- Object: Garrett (-2099)
- Stimulus: HolyStim (-2570)
- Min Intensity: No Min
- Max Intensity: 0
- Effect: Damage Object
- Target Object: Me
- Agent Object: Source
- Edit Effect: 0; TRUE; -1.00; 0
- Act React->Receptrons: FireStim (-388)
- Object: Garrett (-2099)
- Stimulus: FireStim (-388)
- Min Intensity: No Min
- Max Intensity: 0
- Effect: Damage Object
- Target Object: Me
- Agent Object: Source
- Edit Effect: 0; TRUE; -1.00; 0
Inherited from Avatar (-2098)*
- Act React->Receptrons: WeaponStim (-1261)
- Object: Avatar (-2098)
- Stimulus: WeaponStim (-1261)
- Min Intensity: 0
- Max Intensity: No Max
- Effect: Weapon Hit
- Target Object: Me
- Agent Object: Source
- Act React->Receptrons: KOGas (-2532)
- Object: Avatar (-2098)
- Stimulus: KOGas (-2532)
- Min Intensity: 0
- Max Intensity: No Max
- Effect: Stimulate Object
- Target Object: Me
- Agent Object: Source
- Edit Effect: Stench; 1.00; 0
Inherited from physical (-7)
- Game->Bash Params: 200; 0.01
- Physics->Misc->Collision Type: Bounce
Inherited from Object (-1)
- no properties