Dayport is one of The City's residential Districts. Given its name, Dayport was probably a more heavily industrialized port area at one time; at present, the district's inhabitants consist primarily of members of all levels of The City's social classes with a high concentration of mid-to-upper class guildsmen and nobles, a stark contrast to the Docks across town. With a concentration of tall buildings and narrow streets, Dayport has a more metropolitan and Victorian feel to it. It is also the home of one of the Mechanists' primary buildings, Angelwatch.
Dayport itself consists of two areas: Dayport North District and Dayport South District.
Dayport North District[]
The most prominent building in Dayport North was Angelwatch and was located near the end of Grandmauden Road. Some of the residences located in Northern Dayport include Lady Louisa's Suite, Castle Carlysle and Sir Cullen's Keep. The Dayport Trader's Bank is also located in this area.
Angelwatch[]
- Main article: Angelwatch
Castle Carlysle[]
This castle, located in the northern part of Dayport, contains a well-stocked armoury. The door leading to the armoury is a masterpiece of craftsmanship, forged by Tol Camrick and Sons.
Dayport Trader's Bank[]
The Dayport Trader's Bank was a small local bank located in Dayport that was ran by J. B. Tuttleshank. The Banks only other known employee was Crimshaw.[1]
During The Metal Age, Tuttleshank believed that some of the night watchmen were stealing pennies which Crimshaw hadn't properly locked away in the safe at the end of his shift. They were also holding on to some valuable Diamonds for Don Valencia.[2]
Lady Louisa's Suite[]
Those are the private chambers of Lady Louisa in the northern part of Dayport.
Sir Cullen's Keep[]
The estate of Sir Cullen is a keep in the northern part of Dayport. It is facing The Baron's Way. The Keep has two Fire Crystals between two merlons on a tower.
Dayport South District[]
South Dayport is primarily residential, with many homes and is also the location of the Dayport Belltower.
Astronomer's Workshop[]
The Astronomer's Workshop is the place where the Astronomer worked on his project to reach the stars in a wooden crate. The workshop was located in South Dayport near the Shemenov Estate. The workshop was a small loft containing a telescope, a wooden box, and a hidden sunburst device, a small explosive which he planned to use in a ludicrous attempt at an interplanetary voyage.[3]
Castle Van Vernon[]
This castle is located in the direct neighborhood to Master Willey's Manor, in the southern part of Dayport. It is the home of Lady Van Vernon.
Dayport Belltower[]
The belltower at Dayport located in the most south part.
Fieldstone Estate[]
The home of Joseph Fieldstone, one of Dayport's aristocrats.
Master Willey's Manor[]
Master Willey's manor is situated in southern part of Dayport, next to Castle Van Vernon.
Necromancer's Spire[]
- Main article: Necromancer's Spire
Shemenov Estate[]
The Shemenov Estate was the local estate of the Shemenov family in Dayport.
Known Streets[]
The main street in this area is The Baron's Way, which cuts through the south end of Northern Dayport. Grandmauden Road runs perpendicular to The Baron's Way, running through both North and Southern Dayport.
Map[]
Thieves' Highway[]
This quarter offers many shortcuts and hideouts for thieves such as Garrett. The tight streets and tall buildings create a Thieves' Highway. A highly-skilled thief can move through Dayport without ever touching the streets or attracting the attention of the guards of the City Watch.
Notes[]
- Considering the City Wardens, Dayport is Webster's territory.
- Garrett used the Dayport Thieves' Highway way to get to Angelwatch in the mission "Life of the Party."[4]
- A patrolling archer shoots Fire Arrows on Hard and Expert difficulty, but will not shoot these close to himself and has also very bad aim.