Twórcy gry[]
Thief Gold DEVELOPMENT TEAM
Steve Pearsall Project Leader
Sara Verrilli Lead Designer
Joseph Gilby Executive Producer
Terri Brosius Designer
Leaf {Rafael Jabulani Brown} Designer
Laura Baldwin Designer
Mike Chrzanowski Designer
Rob $ Caminos Writer/Designer/Localization
Tim Stellmach Script programming
Matt Gilpin Artist
Karen Wolff Briefings Artist
Fred S. Galpern Briefings Animator/AV Director
Alex Duren Build Engineer
AUDIO
Eric Brosius Lead Audio Designer
Kemal Amarasingham Audio Designer
Ramin Djawadi Audio Designer/Localization
QUALITY ASSURANCE
Michael J. Steinkrauss QA Manager
Lulu Lamer QA Supervisor
Dan Krikorian Lead Tester
Playtesters
Jason Chrzanowski Nate Blaisdell Mike "Lucky" Luszcz Mike McAfee Jesse King Jake Brunelle Matt Gamble Kevin Callow Thomas Blackheart Chris Siegel
VOICE ACTORS
Stephen Russell Hermit
Emil Pagliarulo Opera guy
Karen Wolff Opera gal
Mike Romatelli Thief 1
Mike Chrzanowski Thief 2
Ian Vogel Mage 1
Fred S. Galpern Mage 2
THE MAKING OF THIEF II
Daniel Thron Camera Operator/Executive Transvestite
Fred S. Galpern Producer/Director/Editor/Evil Herbivore
LOOKING GLASS STAFF
Susan Perras Human Resources
Dave Teichholtz IT Manager
Rob Meffan Network Engineer
Andy Meuse Network Engineer
Bob Monter Desktop Support
Mike Romatelli Customer Service
Kathy Forrest Finance
Eileen McGrath Finance
Jennifer L. Galpern Administrative Assistant
Dave Teichholtz Coffee Spokesmodel
LOOKING GLASS MANAGEMENT
Bill Carlson President
Paul Neurath Managing Director
Joseph Gilby VP Product Development
Michael Malizola VP Marketing
Special Thanks to:
Filter Fresh, Mary Chung's, Picantes, Dolly's, Rebecca's, Bertucci's, CD Spins & Planet Records
THIEF The Dark Project Credits
Greg LoPiccolo Project director, assistant level designer (bits of assassin, lost city, endgame)
Tom Leonard Lead Programmer AI, scripting system, core architecture
Mark Lizotte Lead Artist Terrain textures, polygonal people, game objects, UI screens, spider animations, overall art direction
Tim Stellmach Lead Designer. Gameplay design, object & creature behaviors, mission scripting, special effects
Doug Church Programming, Juggling
Chris Carollo Physics, Sound Propagation, Ranged Combat AI, some Juggling
Kate Jenkins Creature rendering, creature motion system
Marc "MAHK" LeBlanc Dark Object System, Act/React, game systems, UI, Juggling
Mat MacKenzie Renderer enhancements, speech system
Laura Baldwin Creature motion processing, text & dialogue, translation coordinator
Dorian Hart Bafford's Manor, Bonehoard, Undercover, Manual, Juggling
Mike Ryan Cragscleft Prison, Assassin, The Lost City, Maw of Chaos
Randy Smith Training, Haunted Cathedral, Return to the Cathedral, Escape, General mission scripting, Some Juggling
Sara Verrilli The Sword, Strange Bedfellows, Maw of Chaos
Daniel Thron Cutscene art and animation, box art, maps, particle system effects, voices
Josh Randall Producer, localization director, cutscene co-ordinator, Garrett spokesmodel, breakbeat consultant
Eric Brosius Music, Sound Effects, Speech design and production
Michael J. Steinkrauss Lead Tester
Executive Producer Joseph Gilby
Rendering Engine Sean Barrett
Initial Design & Story Concepts: Ken Levine
Additional Design: Peggy O'Connell Ian Vogel Nate Wells Jeff Yaus
Hardware Rendering & D3D Support: Kevin Wasserman Bild Engineer/LG Coffee Spokesmodel: David Teichholtz
Additional Programming: Dan Schmidt Briscoe Rogers Jon Chey James Fleming Cynthia Monter Darren LaFreniere Mark Justin Waks Rob "Xemu" Fermier Zarko Bizaca Pat McElhatton Mike Rowley Michael White
Cutscenes Art/Animation/Direction: Daniel Thron Direction & editing: Josh Randall Music and audio: Eric Brosius Screenplay: Terri Brosius A/V Support: Kemal "Taffer-Boy" Amarasingham Jennifer Hrabota
Animation Assistance: Erin Coughlan Jennifer Hrabota Additional Cutscene Art: Marlon Carlo Violette Robb Waters Nate Wells Additional Art: Robb Waters Steve Caniff Erin Coughlan Brennan Priest Marlon Carlo Violette Nate Wells
Voices: Garrett: Stephen Russell Constantine: Joffrey Spaulding Viktoria: Terri Brosius Cutty: Joffrey Spaulding Murus: Randy Smith The Eye: Dan Thron Ramirez: Dan Thron Renault: Dan Thron GraniteFace: Stephen Russell Guards: Stephen Russell Geoffrey Stewart Dan Thron Prisoners: Geoffrey Stewart Andy Meuse Hammers: Stephen Russell Joffrey Spaulding Dan Thron Servants: Stephen Russell Karen Saltus ApeBeasts: Dan Thron Joffrey Spaulding Keepers: Nate Wells Josh Randall Dan Thron
Motion Capture: Adaptive Optics Dean Wormell Liz Hincks Motion Capture Actor: Jonathon Conant Marketing Director: Michael Malizola Manual Text: Dorian Hart Manual Illustrations: Daniel Thron Box: Danial Thron
Website: Jennifer Hrabota Josh Randall Steve Pearsall QA Manager: Steve Pearsall Testers: David Bax Kevin Callow Tom Grealy Alexx Kay Lulu Lamer Mike Romatelli Chris Siegal Natasha Swift Clayton Palma Jeremy Hunter Greg Coleman Eric Stephens Ramin Djawadi Customer Service: Rob Caminos Jason Jope
Network Administration: Rob Meffan Andy Meuse
Looking Glass Management: Paul Neurath Erik Gloersen Michael Alexander
Special Thanks
Warren Spector, Constantine, Hantzopoulos, Carla Kupiec,
Sandra Smith, TTLG, Steven Lundeen, Irrational Games,
Liz Hincks, Bill Carlson, and all you taffers out there!
EIDOS UK: Josh Eneroth, Neil Donnell, Jon Rosenblatt,
Rose Montgomery, Janet Swallow, Flavia Timiani.
EIDOS US: Kelly Zavislak, Matt Miller, Mike McHale
The Windows' Club